Previews - Fiction - Scenarios - Cults - Miscellany

The Skywatchers

by Lowell Boston

The Followers of the Western Skies are strange and enigmatic gunslingers who come from the Crown Empire. They are as silent in speech and tread as they are quick to the draw and keen of eye. The Skywatchers are best know as expert trackers, and for being able to navigate by the stars themselves - in a sense they are never lost. Some are rumored to have a highly developed sense of smell, but nearly all Skywatchers are master observers of detail in nearly all environments. Initiation into the Skywatcher Cult is done at an early age. Children go through years of training in the art of field craft, riding, armed and unarmed combat, astronomy and history.

Faith

The Skywatchers worship the stars, and believe every man and woman's destiny are written in them. They are also dedicated to preparing themselves for the 'Final Alignment:' a prophesied event when all stars are to come into an alignment, foretelling the... 'End of The World As We Know It'. All Skywatchers training and craft are in preparation for this event.

Boons

Expertise - Veteran or Master Skywatchers are thought to be able to hypnotize people, and/or employ magic on some level, but their chief skills are those of tracking and gunslinging in the defense of the weak and oppressed. The Skywatchers' rune symbol is a pure Silver Star worn on their chest.

Over the years, specialty weapons in the form of firearms and ammo were created for Skywatchers.

Shooting Irons - A six shooter revolver made from a black colored Impervium alloy. As a revolver, Shooting irons give the user only six shots per gun, but the rifling design of the barrel and the balanced weight of the gun give the shooter far greater accuracy and range. Shooting Irons take .45 caliber ammo and, as such, are not clip loaded, but allow the user to custom load the barrel with individual specialty bullets.

Skywatcher Ammo:

  • Black Talons - Slightly longer than the average .45, Black Talons contain a small fragmentation charge in the head of the bullet. Though not enough to penetrate Impervium armor, it can conduct the energy of its blast through the alloy to break bones or render its target unconscious. The fragments can also inflict unprotected areas with multiple lacerations.
  • Arcers - .45 ammo inlaid with fins in a corkscrew design along the slug. When fired correctly, the fins snap out, giving the ammo the ability to arc around corners and over or under objects. The shooter must fire the slug with a deft snap of the wrist to curve the Arcer in the direction they want.
  • Ricochet Slug - .45 slug with a soft, porous clay-like head. When fired, the Ricochet slug will 'bounce' off any hard substance it comes into contact with (stone, brick, marble, etc.) solidifying only when it contacts a soft body (flesh, soft ground, some woods). Rico Slugs can continue to rebound up to thirty seconds after they are fired, after which their kinetic energy is expired.
  • Glass Bullets - Slugs with a strange glass-like casing. When fired, the Philosopher's Stone pin embedded in the head infuses whatever it hits with a transparent property. Up to two feet of solid stone can become transparent for up to ten seconds. Skywatchers have found this useful in finding out where potential enemies may be hiding, to be followed by firing a nasty Arcer slug at their foe.
  • Silvers - Slugs of Black Clay encased in a sheath of Silver. Silvers are the must accurate slug for a Six shooter, and are also know for disrupting the healing powers of Shifters. If the wound is severe enough in its location, Silvers may even kill a Shifter with one shot.
  • Dragon's Breath - Slugs that explode into bright flares of light. If shot into the sky, they can clearly illuminate a 200 yard area. Dragon slugs will also explode as a bright flare of light if simply throw to the ground or against a solid object. They may be good weapons to shoot at opponents to find them in the dark, temporary blind them, or to mask ones escape.

Shooting irons can also take Bloodburn slugs and Cold Lead.

High Silver Star - Quite possibly the Sky watcher's greatest weapon. The Silver Star is both the symbol of their cult and the center of their power. Journeymen (an apprenticed Skywatcher who has taken an enemies life in the line of duty) to veteran Skywatchers have the ability to 'Shoot with their mind'... While holding one hand over their Star ,the Skywatcher can focus their will, through the Silver Star, allowing them to perform feats of incredible accuracy. All of this takes a considerable amount of will from the Skywatcher. Experienced Skywatchers can perform this task with less exertion, while a novice may be thrown into a deep state of exhaustion their first time.

Anathema

Preparation for the Final Alignment is foremost on the mind of all qualified Skywatchers. Signs are sought, analyzed and read in all things. The quest for knowledge is ongoing; a keen eye and a sharp mind as their greatest tools. Failure to pursue this quest, especially in favor of personal goals, is their greatest sin.

History

The Skywatchers are a cult of soldier-alchemist-inventors. They have parted in several ways from the Crown Church, and are both feared (by the powers that be) and respected. As such, the first Skywatcher, Roman Carson, a rogue Captain known for his tracking ability, unorthodox battle tactics and sharp sense of observation, was given command of a far outpost on a distant south eastern corner of the empire.

However, it was there that he was able to set up his first observatory and began his charting and watching of the stars. Soon, he began to be known for his uncanny ability to predict the weather, the seasons, and was using this ability to defend the people from (and eventually attack and track) the roving bands of bandits and shifters threatening the Crown's borders.

Soon, Carson was attracting bands of maverick alchemist and inventors to the outpost, brilliant men and woman who wasted little time in pooling their knowledge together. In five years, Carson's steady observation of the stars, the weather and seasons lead him to believe that a great Alignment was approaching, and that such an event could only mean the 'End of All things As We Know It'.

For this purpose, the Skywatcher's founded an Academy to advance their activities. Families began to settle around the outpost, and their children were inducted and trained in preparation for the Final Alignment. As they graduated to be qualified Skywatchers, they were sent out over the lands to build their own outposts, gather knowledge and to prepare for the Final Alignment. Presently there are about a dozen Skywatcher Observatories throughout the land. Agents also operate in Erebus. It is believed that the actions of several cults will play active parts in the Alignment, for both good and ill.

Allies

The Huntsmen (a werewolf cult), and it is said that the Skywatchers have a lose affiliation with the Wayfarers

Enemies

The Skywatchers do not have any out right enemies, though they may view the Order of the Moth and the Cult of the Serpent with suspicion.

Previews - Fiction - Scenarios - Cults - Miscellany